WoT training. Learning to play World of Tanks Training wot

Are you wondering how to bend in a random house? You seem to have been playing for a long time, but something doesn't work out.
You can order training world of tanks any direction in the game that causes problems in the game. How to tank, which bushes to occupy, which to punch - a personal trainer will answer everything.

Penetration lessons:

Clarification of problems for different types of tanks and problems with them, bonuses of your tanks and weaknesses of enemy tanks.

We will tell you about penetration zones and corners, as well as teach tricks in the game that will help you bend. Tankman-mentor will share his experience of the game.

Detailed explanations for each of the elements of successful shooting: the crew and its pumping, aiming, shooting without misses, shooting at vulnerable parts of tanks on the move and when stopping.

You can spend time on both theoretical training and practice. Each case of training is unique and you yourself decide which aspect learning you will take your time.

Tactics lessons:

Answers to questions about maps - problems and relief on the map

Disassembly of each stage of the battle - beginning, middle and end

Place of each type of vehicle on the map and places to attack

Shots and the most likely ways of attacking enemies

Secrets and Tricks from the Best Crayfish Tankers

Team battles - lessons for field commanders and platoon commanders

Command training in team combat
We go into training for 1 hour and tell in detail about the tactics

We also show positions, who should stand and where

We teach how to play certain tanks (where is it better to stand with your forehead on is3, and where is the reverse rhombus, where is it better to go 50100 to CD, and where to leave a couple of shells, where to put a machine gun on t1, and where is a hole punch)

Let's talk about which set of tanks suits best for playing from different respawns.

And also many other points and answers to your questions.

Price for training lessons wot

Minimum order - 1 hour
The cost of 1 hour is 400 rubles.

Training in BOT is suitable for both beginners and intermediate players who want to improve their skills in certain aspects. Our drivers will answer all your questions.

Learn to bend with the RPGcash team, which provides training and stat boosting wot after a few lessons of theory and practice.

This became possible thanks to the setting of the game: instead of elves and other fantasy characters, a declaration of love for whom guarantees skeptical views of friends and colleagues, WoT offers several dozen real combat vehicles, including the legendary thirty-four. It is not surprising that not only schoolchildren, but also adults play dances.

Buying cars

At the moment, the game features combat vehicles of the USSR in Germany, USA, Great Britain, France and China, Among them are light, medium and heavy, tank destroyers and artillery installations were created in the 30-50s, Combat vehicles are divided into ten levels, and at the beginning of the game, you will only have access to tanks of the first level. As you gain combat experience and accumulate "silver", you will be able to research and buy new modules for existing vehicles, as well as get access to tanks and artillery of a higher level. Especially worth mentioning is the so-called premium vehicles - they are available for game "gold", that is, for real money, premium vehicles have no advantages in battle, but they bring more credits to their owner than conventional vehicles of the same level.


In the hangar


Purchase interface

Ammunition

As a rule, the ammunition load consists of three types of projectiles: BB, high-explosive fragmentation and cumulative / subcaliber. BB are used against medium and heavy tanks, and high-explosive ones, which deal more damage, are used against light vehicles and artillery. HEAT and APCR shells correspond to BB, but are capable of piercing thicker armor; they can be bought for "gold" or a substantial amount of credits.


Maintenance - consumables and projectiles

Research window

The research window contains trees for the development of military equipment of different nations: here you can choose what to study next. To find out the main characteristics and cost of the car you like, move the mouse cursor over its image. And to view the development tree - click on it. Premium tanks not included in the main research tree are displayed in the same window. All the equipment and modules presented in the game have a real basis, and if you wish, you can find information about them in the corresponding reference books. However, for the sake of maintaining the game balance, the characteristics of virtual machines and modules do not always correspond to real ones.



Hangar

If you have ever visited a museum in Kubinka, you can guess what the main hangar is. It contains all the tanks known in history, from the hangar you go to battle and return here to repair and replenish ammunition. It also contains information about all vehicles, their crews and technical equipment.


Hangar

You can meet the crew in the hangar, as well as on the special "Barracks" tab, where free soldiers are sent. For each device there are from two to six fighters who own one or another specialty (mechanic, loader, etc.), often not one. As he participates in battles, the virtual warrior gains experience, which you can spend on developing his skills and abilities. In the personal file, you can find out about his skills, experience, awards and the type of tank for which he was trained. If necessary, the user can retrain the crew for another tank (while maintaining the specialization).


Battle navigation

After clicking on the big red button "To battle", you, along with the tank selected in the hangar, will appear on the field. As a rule, it is a square map with a side of 1 km for open areas and 800 m for urban areas. There will be 14 allies around you, and 15 opponents in the opposite corner of the "ring". The lineups of both teams are shown at the edges of the screen: on the left - allies, on the right - enemies. By default, usernames and icons representing the car model are displayed there. Using the Ctrl + Tab keyboard shortcut, you can remove this information or, conversely, supplement it. At the top of the screen, a score is shown - the number of vehicles remaining in the battle on both sides. The combat objective is also stated here: as a rule, your team is required to capture or hold a base. The destruction of all opponents automatically leads to the completion of the goal.


Combat interface

In the lower left corner of the screen, a damage panel is shown - his "health", the state of the crew members and key modules (weapons, tracks, radio station, etc.). Concussion of a crew member or damage to the module reduces the combat effectiveness. Thus, a gunner's contusion reduces the accuracy of the gun and increases the aiming time, and engine damage leads to a decrease in maximum speed or even to a complete stop. However, damaged modules can be repaired using the "repair kit" consumable (full repair) or by the crew (partial).

The first-aid kit will help to bring the shell-shocked back to life, or you can replace him with the crew commander, if he has the “Jack of all trades” skill. For orientation on the terrain, a mini-map is used (fig. On the right) located in the lower right corner of the screen. It is divided into 100 sectors (10x10) like in the old school game "Sea Battle". On the map, dots show allies within range of your radio station (green) and enemies that you see or your allies can see (red).


The shape of the dot means the type of car: rhombus - light, triangle - PT, etc. During the battle, it is very important to monitor the location of forces on the minimap, control the position of enemies and allies. Otherwise, you may be in the wrong place at the wrong time. At the bottom center of the screen, the number of remaining shells of various types and the amount of unused equipment (fire extinguisher, repair kit, first aid kit, etc.) are shown, provided that you bought it before the battle. By the way, we strongly recommend that you do this - the ability, for example, to quickly repair the caterpillar and escape from enemy fire, saved the nerve cells of thousands of users. (especially for drivers of fast and fragile cars).

Combat strategy

The strategy of fighting primarily depends on the type of military equipment on which you went to fight. For example, the mission of LT is reconnaissance - even if your weak weapon is not able to penetrate the frontal armor of any of the enemy vehicles, you can show their location to allies and expose the enemy to fire.

Moreover, for artillery, shooting at the "spotlight" from an ally is in most cases the only way to take part in a common fight - this type of equipment does not like close encounters. During the countdown to the start of the bout, we recommend that you study the composition of both teams and inspect the terrain. Try to determine the direction of movement or choose the cover you want to take (on tank destroyers or artillery). If you wish, you can use the mini-map or chat to inform your allies about your choice, but, as a rule, in random battles, this information is of little interest.

Immediately after the start of the battle, players begin to disperse in different directions, try to track their movements using the mini-map. As a rule, on each map there are “well-trodden paths” for medium and heavy vehicles, convenient positions for artillery and cover for TDs - after several rounds on the same map you will learn to notice them. But keep in mind that the enemy knows about them too. You should not blindly follow the crowd: having met even small enemy forces, your allies are likely to hide in the folds of the terrain and start positional firefight, while the enemy will drive around the crowd from the flanks or from the rear.

Artillery features

Artillery (or self-propelled guns) is distinguished by a long firing range (up to 1 kilometer) and the ability to survey the field from above, as well as the ability to effectively hit targets behind low cover. Add to this the high-explosive shells of enormous power - a typical SPG ammunition - and you will understand why artillery has been so popular with some users and hated by others for so long. After a dozen unsuccessful attempts to balance or limit the number of self-propelled guns, the WoT developers decided to significantly increase the aiming time of artillery guns and reduce theirparity is 1.5-2 times. As a result, the number of self-propelled guns decreased several times, and battles with this vehicle became the lot of fans.



Artillery sight

Advantages of tank destroyers

Tank destroyers are similar to tanks without a turret, but the tactics of playing with this vehicle have their own characteristics. Due to the lack of a turret, these vehicles are forced to turn their hulls to aim, which, combined with their low speed and sluggishness, makes them a fairly easy target in close combat, especially for medium and LT. The only exceptions are American tower vehicles. Low visibility compared to the main vehicles makes tank destroyers a good choice for ambush lovers. Previously, the pleasure of ambushes was greatly spoiled by artillery, which could quickly "reach" a hulking tank destroyer, but after a serious decrease in the characteristics of artillery, they are no longer so terrible.



French



Soviet

Task window

Combat missions are a relatively recent innovation by the WoT developers. In fact, these are several independent tasks that a gamer can perform in one or more battles. For the fulfillment of each of them one or another reward is due. You can view the list of current missions in the hangar by clicking on the "Combat missions" button in the upper left corner of the screen. One example of such a task is to win 3, 7 or 15 trips during the day; for its implementation, the gamer receives respectively 25, 75 or 150 thousand silver. Another example is the 1.5 times increased profitability on vehicles from the first to the fifth level. The first example motivates the user to play more, the second one increases the number of vehicles in lower-level battles, which is very important for beginners.


Awards and achievements

The easiest way to find out your effectiveness in WoT is to click on the "Achievements" button, since it is in the most conspicuous place, under the "Battle!" Button. The achievements window shows your statistics - overall efficiency ratio, number of battles fought, average experience, number of victories, etc. If necessary, you can view the statistics of other gamers on the World of Tanks website.




Medals

The same window contains the awards received by the player: "Heroes of the battle", "Honorary titles", "Group awards", "Commemorative signs" and "Epic medals". Some rewards are fairly easy to obtain, while others require not only outstanding tactical skills, but also a fair amount of luck. To view information about the award and the conditions for receiving it, just hover the mouse cursor over its icon.



Vehicle statistics

That's all for us. I hope you have a general opinion about the game and will soon join the ranks of the tankers!

WoT is a simple, at first glance, game that requires knowledge of many nuances to win. It is difficult for a novice player to understand all the intricacies, so he makes a number of typical mistakes that regularly lead to defeat.

Hello tankers!

Do you want to quickly level up, earn silver and not become one of those 45% of deer that ruin the game over and over again? Check out the tips I've prepared to help get you back on track and dramatically improve your game.

Want to be one of the best in World of Tanks? Then learn from the best. Now there are hundreds of streamers on YouTube with fun content about tanks, but even among them there are players who can teach you a lot.

I especially recommend paying attention to the channels of e-sportsmen on tanks. Often they are the ones who can show the level of play that everyone should have. Watching the video, you will automatically highlight the main points and implement them in the game.

However, it is important that you learn to separate the fun content from the correct game content, because often streamers arrange different shows and entertainment, but if you repeat this in the game, you are guaranteed to lose, and in addition, you will receive a couple of complaints.

Pay attention to how to tank correctly, what positions the player takes, what tactics he uses in critical situations, etc. Regular viewing of such videos in order to learn something new will definitely bring results in the near future.

Focus on farming

One of the main mistakes newbies make is that they try to pump out Tier 10 as quickly as possible. This is the right direction, but after reaching lvl 8, problems with farming begin. The cost of consumables and car repairs is much more than what you earn.

It is even worse if you sold all the previous vehicles to buy a tier 8 tank and now you cannot earn silver even for lower tier vehicles. In this case, you have to donate, buy premium tanks or swing from scratch to farm some silver.

My advice to you. First of all, pump out the farming tanks and learn how to play them. This is often a level 5.6 or 7 technique that can be obtained in a few days. Ideally, pump the T-67 - Tier 5 tank destroyer along the American branch and spend several tens of hours learning how to operate it and upgrade the crew. As soon as you get the lamp, battle brotherhood, put up the rammer and camouflage net, the light and unremarkable tank becomes a real killer.

With the help of the T 67, I was able to raise WN 8 to 2000, as well as earn a large amount of silver, quietly getting 2-3k damage per battle. As for the rest of the technology, you can see in a separate article on GamesLog which cars will bring the most revenue.

Use the vehicle class as intended

The worst thing in any battle is when a heavy tank is defending along with a tank destroyer in the back line, firing back from the bushes, and a light tank or ST has to take all the damage on itself. I have watched dozens of fights where the team lost because the players did not know how to play their vehicles correctly.

Let's take a look at the classes in the game and how to use them correctly:

  • Heavy tank. In most cases, he should be on the front line, taking all the damage on himself, allowing other players to damage the enemy while he is on CD.
  • Medium tank. A breakthrough machine that deals good damage and can still withstand shells from enemies. It often flanks the enemy and kills quickly using its reload and movement speed.
  • Light tank. First of all, this is a firefly, remember this! There is no need to try to smear the enemy, in most cases it will end in failure, but you shouldn't go to certain death either. Accurate illumination of enemy vehicles throughout the game is the main task of a light tank.
  • Tank destroyer. Long-range vehicles, often with large-caliber weapons, capable of taking most of the enemy's HP in one shot. This technique is designed for support and damage, but due to the long reload time it becomes useless when there is no cover.
  • ACS. For a comfortable game on the art, at the beginning of the battle it is necessary to choose the right place with the maximum penetration of the enemies, to throw directly from the respawn, it is far from always possible. After that, we just support the team, causing damage to the enemy at a distance.

This is the basis for every class, but there are exceptions. For example, a heavy tank can be absolutely without armor and play the role of a ST, and a tank destroyer can be in the thick of things, punching out damage. However, the general concept should always be preserved and then it will be easier to play.

Support the least protected flank

A rookie mistake that can infuriate any experienced player is herd movement in one direction. Let's look at the problem using the Lasville map as an example.

Two directions: city and gorge. If the team, almost at full strength, decides to go only to the gorge, it will not be difficult for even 3-4 enemy tanks to hold back the entire crowd. At this time, the rest of the opponents will pass through the city, going to your teammates in the rear, holding them in pincers. In this case, there is no chance of winning and the so-called turbo drain appears.

Try to maintain the direction in which there are fewer tanks. Even one competent platoon can hold the side long enough so that your deer, who have flooded along one flank, can get close to the enemy from the back.

Learn to correctly distribute your forces on the map, otherwise get ready for permanent defeats.

Explore the structure of tanks

Every tank in WoT is unique. It happens that you go to the enemy and you cannot break through it without gold in any way. In order not to aim pointlessly at the enemy's skin, study the armor of equipment of your level. Now there are a lot of mods and additional features in the game for this.

Memorize the vulnerable zones, correctly assess the strength and your penetration with the enemy's armor, because sometimes it is better to retreat and go from the side than to butt head-on with a stronger tank.

The least protected places in armored vehicles are the NLD - the lower frontal part, the hatches of the mechanics and the joint between the hull and the turret, but this is not always the case. In some cases, the NLD is more armored than the rest of the hull, so it's worth taking a look at the guides and carefully studying the structure of all tanks if you want to win.

Swing the light bulb and fighting brotherhood

The game has the ability to pump perks (crew abilities). As soon as a crew member is pumped to 100%, it becomes possible to pump one of the perks that give him certain bonuses.

Beginners begin to pump in the battering ram master and other nonsense that they absolutely do not need, but they miss the most important thing - the Sixth Sense and Combat Brotherhood.
Sixth Sense (Light Bulb) indicates when you are discovered. This perk is pumped by the tank commander and will save your life more than once, no matter what vehicle you play.

Combat Brotherhood is triggered only when this perk is present in all crew members. If the car is profile and you are going to play a couple of thousand more battles on it, be sure to pump this ability, it increases all the parameters of the tank by several percent.

The rest of the perks should already be pumped in according to the situation, but these two will come in handy in any case, regardless of the class of the car.

If no one was shining there, it does not mean that there is no one there

Another common mistake novice players make is not being able to follow the game. They look at the map like that and see about 10 tanks on one flank, but they just don't pay attention to what kind of equipment is lit up there.

In the hope of hitting the jackpot and going into the back of the enemy, they begin to fly headlong and here it is, a surprise in the form of a bang, waffle or other serious enemy who was waiting for such impatient ones. We get a land mine for full hp or a burst of shells from waiting enemies and go to play on another tank.

Learn to control the game, enemy highlights and the possible location of the rest. It is better not to risk it again and go on the other side than to be exposed to fire in an open area.

Learn cards

The game has parameters such as gun tilt and armor. If you do not know the relief of the map, you can go to some hill where the muzzle simply cannot go down. As a result, you will helplessly wave your "proboscis" and substitute yourself under enemy shots in order to inflict at least some damage.

The situation is similar with armor. There is a technique that has just an impenetrable tower, but an absolutely cardboard body. Knowing the map will help you properly use your advantage and knock out thousands of damage with your tower, while holding the whole flank yourself. This is especially suitable for the American T-29 and T-32, which have good UVNs (vertical tilt angles) and a heavily armored turret.

Don't rush forward

The last one for today will be a rather banal, but no less useful advice from this - play measuredly. Now WoT is going through an era of turbo drains, when the entire team dies with a crushing score in the first 3 minutes of the game. The desire to inflict more damage makes the players substitute themselves, rush forward and get smoked. Learn to step-by-step advance into the depths of the battles, only after making sure of safety.

For some, these tips may seem obvious, but believe me, it is elementary mistakes that ruin the game. It is enough to slightly change your attitude to the gameplay and you will see how your stats will grow, as well as the income of silver and experience will increase.

I hope my advice will be useful to you in the upcoming tank battles. Subscribe to the blog and write in the comments what else you would like to know. See you soon.

Hello my young, or not very young friend. This material will try to set you on the right path,

So, you decided to play tanks, downloaded the client, installed it, clicked "BATTLE". So, what is next? And then, in the overwhelming majority of cases, without understanding anything, you will begin to blunt like hell, shoot anywhere, but not at enemies, interfere with your allies, or just stand at the base waiting for someone to come to you. On the one hand, this is normal - at the first levels of the game, more than half of the players are just learning, and not always players who have a couple of thousand battles behind them and the tops in the hangar are very different from you. However, on the other hand, you do not want to be branded a noob (cancer, autistic, vegetable - underline the necessary) in the eyes of the gaming community? Then turn on your brain and learn to play this game.

For a start, just do not press "INTO BATTLE" at once, but go through the in-game "combat" training and watch the training video. For all its imperfection, it will at least show the very, very basics of the specifics of the game mechanism. You will understand the following: control is carried out, suddenly, using the mouse and keyboard; to hit the target, you have to wait until the circle of information shrinks to its minimum size, and not throw it at the reaction as, for example, in some shooter (hello "contra"!); reloading between shots takes some time; not every hit on the enemy guarantees damage; the game has some kind of physics and the tank will not fly around the battlefield and turn like a racing car.

Don't ignore this button ...



The standard tutorial invites us to ride a medium tank and completely ignores introducing new players to the intricacies of playing on other classes of vehicles, of which we still have four. She does not even explain the basic things: medium tanks (ideally all) should break through the flanks due to their speed and maneuverability, light tanks - play the role of reconnaissance (both active and passive), heavy tanks - to push the direction playing from their armor, AT- SPG and artillery - stand in the bushes and deal damage.

... and don't forget to press this one.



All of the above is, of course, averaged conditional. Each tank needs a separate approach, which depends on its technical characteristics and the style of play that you prefer. Each battle requires a separate approach based on the battle map, team setups, and the capabilities of your vehicles; you need to be able to make decisions during the battle, use the map, battle chat and so on, so on, so on, which is comprehended as you gain experience in playing World of Tanks. It turns out to be a vicious circle: to learn how to play tanks, you have to play tanks (yes, a tautology). But, nevertheless, this is not entirely true, you can get experience not only directly through the gameplay.

It is clear that the training mode presented in WoT covers only 0.0001% of what you need to learn to play adequately. Playing without skills is at least not fun (although many players try to prove otherwise). What to do?

Here His Majesty the Internet comes to our aid with many resources dedicated to this game (the site is one of these, if you are reading this, then you are already on your way to success!) And a dark, darkening of various videos dedicated to the world of tanks. There is an official forum for the game, where experienced players can tell and tell something, there are also training videos from the developers.

Naturally, as in any other game, it has its own "nagging fathers" - players who play better than most. They love to share their experience with others by recording videos, such comrades are called "water makers" (from the abbreviation Video On Demand - "video on demand"). If you get into the habit of watching their channels, you can learn a lot of useful things.

Given the popularity of WoT, you will have to show your analytical skills in order to learn from tons of different information exactly what will be useful for learning to play tanks.

It also does not hurt to have an experienced friend in tank affairs. Such a person can teach something in practice, ride in training or in a platoon, show what to reap where. But, before you turn to him for help, be sure to find out the number of fights he has fought and the percentage of victories, otherwise you never know.

I almost forgot one important detail - remember, World of Tanks is primarily a team game. Even if you learn, like Chuck Norris, to kill a bunch of people yourself, it still does not guarantee success. The reason is that you are one of 15 players participating in the battle on the side of the “greens” (you cannot enter for the “red”, don't ask why), and if the team loses, you lose too. Losing - it is negatively reflected on your percentage of victories, and this, believe me, the players love to measure themselves in this game. So you should always try to play for the team, not substitute your allies, but rather help as soon as possible.

Remember: study, study, and study again!

1.Card roll-out. Choosing the direction of attack. Platoon training in the training room

2. Learn to play in platoons with statistics of 65 percent of wins.

Service price RUB 500 per hour. You play on your account with us at random

It is possible to visit the client at home in Moscow and the Moscow region.

In the hangar for good training on the site in WOT with an extra in a platoon of technicians from 8 to 10 levels.

Silver, additional soldering is required.

Are you looking for a high WOT win rate?

But you want to play on your account in the world of tanks,we will gladly invite you to a platoon with our tanker from the site of tanks and drive with you, while at the same time telling the secrets of the world of tanks.

Learn to play tanks in a platoon with a top player (extra) on the World of tanks website quickly

Now the question of how to increase the percentage of victories in tanks will no longer worry you. Rolling out cards, tanking, siding at the beginning of the battle, etc. etc., all this you can ask our player when playing in a platoon. Learn to play with our site of tanks. Training in tanks takes place at a convenient time for you with a top player (extra), exclusively in a platoon, starting with training rooms and ending with random 2019. You will increase the percentage of victories and efficiency, as well as learn how to fill damage and perform lbz for about 260 and the second company 2.0 Excalibur, Chimera, about 279.

If you want to play with the extra in a platoon, just call us at the service in the world of tanks 2019

Training in tanks and a platoon with extras (top players) call 24 hours

7 968 \u200b\u200b657 90 13 Kirill Computer Club



error:Content is protected !!